Selected Works

A selection of professional and personal projects showcasing my work across real-time 3D, technical art, visual effects, shaders, and interactive experiences. From artistic development to technical implementation, these projects highlight my approach to bridging creativity and technology.

What I bring to the role

Art & Visual Development

3D modeling, environments, materials, lighting, and artistic direction.

Technical Art & Implementation

Shaders, VFX, optimization, UI systems, and real-time engine integration.

Production & Collaboration

Working across art, design, and engineering to establish efficient workflows and deliver production-ready content.

Creative Problem-Solving

Finding practical solutions to visual and technical challenges while balancing quality, performance, and production needs.

A Little About Me

3D & Technical Artist with a background in environment art, real-time graphics, and creative problem-solving.

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