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19009 Sherman Way #8 Reseda, CA 91335
Lead 3D Render Artist, February 2014-Present
Founder and Free Lance Artist and Developer, February 2013-Present
Lead Artist and Game Designer, July 2009-2013
Contracted 2D / 3D Artist, April 2009-2012
Contracted 3D Artist and Level Designer, November 2008-August 2009
Contracted 2D / 3D Artist, November 2008-April 2009
Senior Environment Artist, January 2008-August 2008
3D Environment Artist, April 2007- January 2008
Attained a Bachelor’s of Science in Game Art and Design
Attained a High School Diploma
12 Years Experience, Highly Profficient in 3D Modeling / Texturing / Lighting
13 Years Experience, Highly Profficient in Creating Textures, GUI Elements, Branding, Manipulation and Enhancement
7 Years Experience, Highly Profficient in Levels Design, Game Development, Implementing Asset Store Assets, Publishing
3 Years Experience, Experienced in High Poly Organic Modeling, and Texturing
2 Years Experience, Experienced in 3D Modeling, Lighting and Texturing
4 Years Experience, Experienced in Editing Scenes, Creating Video Content
2 Years Experience, Experienced in Level Design, and Lighting
I’ve developed Uplow, and AstroGolf4000 mobile games, and Smackster Application
I’ve developed Applo Online, a Strategy Web Game, and Lunar Empires, Strategy Game
I’ve coordinated small teams of artists, programmers, and developers on different projects, made sure that everyone is working in sync to accomplish given tasks.
I’ve designed my own games, developed the artwork and some code, and successfully published them on multiple platforms.
I am able to speak, read, and write in the Russian language